Writing Sample #2: Tosier and Kirn

Tosier had idolized Kirn since the days of their childhood. Kirn was the blacksmith’s son; Tosier the son of a beastbot repairman. As children, they were errand boys for their fathers, and became friends as they ran back and forth through the neighborhood. Strong and graceful, Kirn would hoist heavy bundles of beastbot feet, or boxes of fruit, or iron kettles onto his shoulders and hurry through the sandstone alleys towards the repair shop or the bakery or the grocer as if the fate of the planet were at risk. Tosier often begged his father, Grosko, for something heavy to carry—a package or a bundle—but Grosko would invariably hand him a bill for services rendered or a flyer for the upcoming sale on courier-class beastbot wings and say: “Any boy can carry a heavy load, my son. There’s nothing to that. But the carrier of words must be trustworthy and truthful, and I know you to be both.”

Tosier was always happy to have his father’s trust, and he did his lightweight errands to the best of his ability, but he secretly disagreed with his father’s philosophy. He could not, after all, carry a heavy load. He was not, therefore, the same as any boy. He was not Kirn Pralit, and no amount of wishing would make him like his friend. And while Tosier struggled in and out of doctor’s offices, his young spirit weighed down with breathing machines and robotic vision correctors, Kirn grew into a tall, handsome Alarian youth with every imaginable athletic ability.

Despite their physical differences, the two boys were well-suited in temperament, shared an interest in robotics, and a mutual sense of humor, and they found enjoyment in one another’s company. Tosier was not given to envy or bitterness; his admiration of Kirn expressed itself in loyalty and praise rather than envy. Kirn could not help what he was, and he was never boastful. Besides, Tosier’s intellectual talents were considerable. He excelled in philosophy, biochemistry and physics, things that Kirn struggled to understand. Tosier was thankful—of course—and after a certain age, he learned that complaining was in bad taste. But inwardly, in his dreams and inner feelings, he still wanted above all things to be agile, fast, athletic. . . to experience the freedom and joy of a healthy body. It was perhaps irrational. But some feelings do not submit, even when the mind condemns them.

Total control turns out to be a disappointment.

When I first started writing, I attempted to maintain complete control of my characters, my plot, and every aspect of my world. I was micro-managing the universe I had created. It was like trying to solve an endless Rubik’s cube. Finally, in order to preserve my sanity, I was forced to put the project away and focus on other aspects of my life. But then, an amazing thing happened: my subconscious started solving the problems for me. I’d be cooking dinner, or listening to music, or walking in the park, and suddenly I would know where Tosier should go next, or how his character could be developed through a certain conflict, or why the planet Alar has ten months instead of twelve. This was a surprise, but pretty soon I was writing again, and it was actually fun.

Since then, I have been practicing trust in this occurrence, whatever it is. As soon as I hit a sandbar, creatively, I just walk away and think about something else. And after a few days, the answer bubbles to the surface of my brain and I know exactly what to do.

Recently, I made a comment about this to a friend, fantasy author J.T. Welch, and he reported having had a similar experience.  I wonder now if this experience is common to writers, common to all artists, or in fact, common to all humans. Do we spend a lot of time needlessly stressed about what we cannot handle with our conscious minds? If so, what does it mean for us to trust the subconscious?

 

Writing Sample #1: At The Edge of The Forest

When they reached the edge of Tancorvin Forest, Tosier could hear the rush of the ocean coming from somewhere on his right, and he turned his head towards the sound. His vision was confounded by an expanse of blackness—black fields, and black water under black sky. A few stars dotted the sky and it was only their presence that gave any suggestion of a horizon.  But the constellations were uneven, random patterns whose lowest star seemed to touch the ocean, to dip below the horizon. The sight made Tosier dizzy and he looked away. Turning in his seat, he saw to his left, and far away to the northwest, the glow of the city of Desalon. Between the city and his position on the southern road lay all the grand forest that had once belonged to the Tancorvin family and, after the fall of that great house, was now the property of the Society. The dim shadow of the forest spread north and east over the rolling hills. A space beacon on the edge of the sea cliff nearby swept its light slowly over the landscape, providing land-orientation for ships flying over the ocean. As the beam of light came nearer, it illuminated the tops of the Ober trees. In that one moment, the thick bare branches of the trees resembled hands reaching up to the sky out of the swells of a stormy sea, as if thousands of drowning people were all desperately grasping for help with their last ounce of strength before becoming utterly submerged. Tosier felt a chill that continued long after the light had passed.

I might actually write a book.

Just some information for those of you who care. The bad news is I did not finish the book by Christmas as I promised. But the good news is I have written ten whole chapters, which is about 40,000 words. I’ll admit that I really didn’t think I could do this, but apparently I have! My test readers have even told me they like the book so far. Yay!

My goal now is to write approximately one chapter a week until the book is done. I have sixteen chapters to go, which should put me somewhere into May. Hopefully I can stay on schedule. Tosier is uncertain about things ending happily, so we have made an agreement. If he keeps making heroic choices, I promise not to kill him.

See you at the end of chapter 11.

 

 

 

Idealism is a human thing.

The first chapter of Dune, by Frank Herbert, contains a fascinating passage in which the Reverend Mother administers a test to the young protagonist, Paul, to determine if he is or is not human. She commands him to put his hand into a box that creates, by “nerve induction” a searing pain. At the same time, she holds a needle to his throat, which is touched with a deadly poison. If he pulls his hand from the box before she gives the word, she will inject him with the poison.

She says that only an animal will pull its hand from the box. A human will keep his hand in the box, because a human can think and choose. Because he is committed to a higher ideal, he will endure momentary pain.

We are never more fully human than when we choose not to be ruled by our baser instincts. When we simply run from pain, or toward pleasure, with no regard for things more precious, we are animals.

It is very important that our heroes be human. At some point, every protagonist will have to pass that test.

 

I make the rules.

Learning something new, and achieving mastery over a subject, takes the memorization of a bunch of facts. Which is boring. But you reach a point where you can start working with those facts to understand related concepts, and it gets a lot more fun. What’s weird about fiction writing, especially when it involves world-construction, is that the writer not only has to learn all the facts, but he has to decide what they are. “Is there one sun or two? Why? What sort of sense of humor does my protagonist have? Why?”

Once decisions are made, the temptation is to change them, which puts your entire world into a state of continual flux. Elements can be fluid for a time, but once they are solid, they should stay solid, or your mind will literally explode. There are rules, and I have to obey them… even if I made them up myself.

These self-imposed rules cause problems sometimes. Sometimes things don’t seem to fit together. Sometimes I feel like I’m walking around with a giant Rubik’s cube inside my head. But I find that if I keep at it, the puzzle gets solved.

“When forced to work within a strict framework the imagination is taxed to its utmost–and will produce its richest ideas. Given total freedom the work is likely to sprawl.” –T.S. Eliot

Monty Python already did that.

I’ve been reading articles about avoiding cliches. Some are helpful. Some are not. For example, an article titled 754 Cliches That Writers Should Avoid is not helpful. Just shoot me, why don’t you?

The fact is, this world is full of repetition. Stories usually have a hero, and a bad guy. Pink bunny rabbits are usually innocent, and dragons are usually mean and greedy. You could try to eliminate from your story every possible mention of an archetype. You could write a story about a beautiful actress who leaves New York and moves to Kansas City to fulfill her lifelong dream of working at a Wal-Mart. But I don’t know how great that story would really be.

I think the key to defeating cliches is more about the unique presentation of worn themes, rather than their eradication. Shakespeare’s Much Ado About Nothing is about love, and is a brilliant and funny look at the heart. The movie Love Actually is also about love, and is two hideous hours of mind-numbing treacle. Does one writer’s fumble make the love story suddenly a cliche? Of course not.

I guess the point is to know the difference between harmless archetypes and repetitive cliches. It’s okay for the pink bunny rabbit to be cute and sweet. It’s even better to make the pink bunny rabbit scorch you with its bionic blue eye. Just don’t give it fangs.

It’s like a holodeck.

I just read a review on a very creative and well-written blog, Planetary Defense Command, where an excellent point is made about creating realistic technology in science fiction stories:

“I enjoy science fiction stories which make random, sometimes silly, technological references to establish their science fiction-y nature or convey the general tech level of the society (“I’m sorry Bob, I can’t go on a date with you Tuesday. I have an appointment at the skull expansion parlor.”), but if a technology impacts the plot of the story, then I need it to make sense.”

This terrifies me slightly, because I know that I have a limited grasp on the scientific (which is why I am not attempting to write Hard Sci-Fi) and I live in fear of inserting something into my story that will make readers go “that’s ridiculous.” However, I wonder if the problem in the reviewed story is actually that the technology itself makes no sense. I’m sure that most science fiction contains technology that, if it were examined closely enough, would make no sense. It seems more likely that the mistake the writer made was in the presentation of the technology. As the review points out, when tech is presented with humor, it doesn’t need to make sense. I think it works the same way when technology is there to impact plot. If the tech is presented in the right way, and gives us what we need to follow the story, we don’t ask for the blueprints and instruction manuals. We’re fine with limited detail, if the science serves the story.

Successful writers are like magicians, directing the reader’s attention toward what is important and away from what is underdeveloped. Because, honestly, none of our fictional worlds are entirely complete. How could they be? When a reader picks up a book, they enter a kind of holodeck. A constructed world, where the walls are always shifting to give the illusion of a larger world. Writers use story to lead the reader along a path that avoids those shifting walls, and to show them a fully-formed universe everywhere they step. If the writer fails, the reader bumps into a wall and the illusion is broken.

Doctor Who breaks the rules.

Lately I have been learning about genres. This very informative website outlines the different fantasy and science fiction genres. There are quite a few. Up until now, I have been thinking of my book as a fantasy, simply because it is not “hard” science fiction. Hard science fiction deals primarily with future earth / future human race scenarios and where the science is all theoretically plausible and dominates the plot and writing. But fantasy worlds are magical worlds (Harry Potter, Lord of the Rings, The Once and Future King) with wizards, elves, talking animals, etc. and that’s not what I’m writing either. I have robot animals, who talk. And I have alien races. But no human beings. The story is driven by social dynamics and characters rather than science, and the writing style is literary. It deals with grand ideas, and makes social commentary.

According to this, my story is probably something along the lines of Social Science Fiction,Literary Science Fiction or, perhaps most accurately, Planetary Romance. Planetary Romance does not mean “a romance novel with aliens” it is simply an epic story that takes place exclusively on another world, and involves human-like characters that are not actually human (Star Wars, Dune). I have also been calling it Space Fantasy, but I don’t know how accurate that is.

One of my favorite genre-bending TV shows is Doctor Who. The writers act as if all the science is plausible, but they often stray into uncharted territory, and explain it away using terms like “timey-wimey” or, my personal favorite, “void stuff.”

Doctor Who is sitting squarely in the middle of the Science Fiction genre, even though it suggests the magical on a fairly regular basis. The sonic screwdriver is really a lot like a wand, isn’t it? And what about the TARDIS? How does it fly, anyway? That box is pretty magical. Anyway, we don’t care, because it’s so enjoyable to watch. This is the real key, I think, the “holy grail” for writers: to create something so amazing that nobody really cares when it breaks the rules of genre.

So, that’s the challenge: to write something unique enough that readers will be enchanted by it, while also presenting something familiar enough that publishers will be tempted to take a chance on it.

First drafts are difficult.

I have officially read as much as I can stand about writing a good story. My brain is so filled with advice about character, setting, where to place the inciting incident, turning scenes, story arcs, thematic consistency… I know all these things are very important. But I’m over-thinking them. It’s killing my enjoyment and placing me in a state of creative paralysis. The medicine needs to be taken in moderation. My editor advised me to do all my editing after the fact; to write the first draft and then go back and modify. But I’m stubborn. I want every word to be perfect before moving onward.